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Why This Works

Arriving safe, ticket free.
Teaching Drivers Under 25 to Make Safe, Legal Driving Decisions
Alive at 25® focuses on young adult drivers between the ages of 15 and 24, the group with the greatest risk of death by motor vehicle crash. This highly interactive course targets those most in need of learning defensive driving skills, emphasizes making sound driving choices and raises awareness of the consequences of poor driving conduct.

What Participants Will Learn
Alive at 25® incorporates Reality Therapy and Choice Theory™.
Whereas driver education teaches the mechanics of car and road handling and state law, Alive at 25® focuses on inexperience, distractions, poor judgment, peer pressure, a tendency to underestimate risk, decision making and consequences. This driver safety course provides tools for making positive choices in a way teens can relate to. With a strong emphasis on classroom interaction, students are encouraged to join in non-threatening, non-judgmental discussions—exploring how changing driving behavior makes personal, legal and financial sense. This course is an excellent complement to standard driver education programs.

Course objectives

  • Recognize that drivers in the 15-24 age group are more likely than anyone else to be injured or killed in a vehicle crash and understanding why those drivers are at such high risk
  • Understand the consequences of making poor judgments or taking unnecessary risks in a vehicle
  • Recognize the positive characteristics that can help them and their friends make wise driving decisions
  • Identify actions they can take to keep control whether they are a driver or a passenger
  • Commit to making better driving choices and to help their friends make better driving choices

"Other programs may teach the class, we facilitate the learning."

Cobert Safety Professionals LLC has been a proud member of the National Safety Council, providing California with the Alive At 25 & ADoD Programs since 2009. Since then we have trained thousands of students to be safer, more responsible drivers. In post course anonymous surveys, our students overwhelmingly report that they will be safer drivers because of their course, and would recommend the course to other people in their age group.

Beginning February of 2024, we will be conducting a pilot program utilizing the virtual classroom for live, Alive at 25 and ADoD / Attitudinal Dynamics of Driving Courses. A major advantage for our students is the accessibility factor, especially for those students who may not be licensed, or have had their licenses restricted and/or suspended. This will also help in providing students access to courses who live outside of the areas where classes are typically offered, while saving some of our students time and money.

After much research on how best to implement an effective and interactive curriculum utilizing a cognitive behavioral based foundation, we have chosen the Kahoot Program.

Evidence shows that impactful learning includes social, emotional, and academic integration. That's why we facilitate curriculums utilizing an interactive, cognitive behavior therapy based approach to learning.

How do we know what works? We find the best law enforcement experienced facilitators, teach them how to use cognitive behavioral therapy strategies, and create a highly interactive classroom community. Students become active learners, and facilitators check learning throughout the class. Our well trained and highly experienced facilitators are highly sensitive to the students' learning process, and care deeply about their success. Additionally, we check students' knowledge at the end of each course and engage them in anonymous course evaluations.

LEARNING THEORY
Kahoot! draws upon ideas from the Self-Determination Theory (SDT) of motivation, developed by Richard Ryan, PhD and Edward Deci, PhD. SDT which posesses that there are two different types of motivation, extrinsic and intrinsic (Rogat et al., 2013, p. 257). Intrinsic motivation takes place when an individual engages in an activity because they find it truly enjoyable, whereas extrinsic motivation takes place when an individual engages in an activity to achieve an outcome (for example to receive a reward, good grades, money, etc.) (Rogat et al., 2013, p. 257). Kahoot! incorporates both types of motivation in its design. Its game face interface, music, and colors makes learning fun and engaging, so learners genuinely find it enjoyable (intrinsic motivation). Its gameshow framework, point system, and leaderboard display promotes competition and the desire to win in learners (extrinsic motivation).

REFERENCES
Goel, S. (2021). This student-professor duo's $5.7 billion tech start-up is being used in 9 million classes globally. make it.
If you would like to read more about the successes of Kahoot! Then please follow this link.